Collaboration Systems at Isuzu Australia Limited / Software Development Models / The Human-Computer Interface – 1

Collaboration Systems at Isuzu Australia Limited / Software Development Models / The Human-Computer Interface – 1

THIS ASSIGNMENT SHOULD BE NON PLAGARISED

Collaboration Systems at Isuzu Australia Limited

Read the case study in Chapter 12 titled “Collaboration Systems at Isuzu Australia Limited.”

Write a 3 page paper in which you:

  1. Identify and describe the challenges when implementing groupware.
  2. Explain the differences between dashboards and scorecards and propose ways Isuzu Australia Limited (IAL) could use them.
  3. Explain what a wiki is and suggest ways Isuzu Australia Limited could use wikis.
  4. Research and cite at least one (1) distinct scholarly source for each of the first three (3) items (for a total of three (3) sources).

 

THIS ASSIGNMENT SHOULD BE NON PLAGARISED

Software Development Models

In software engineering, one can find various life cycle models. Some examples include the waterfall model, agile processes, and iterative and incremental models. Research at least five (5) current and representative life cycle models.

Write a two to three (3) page paper in which you:

  1. Identify at least two (2) strengths for each model.
  2. Identify at least two (2) weaknesses for each model.
  3. Identify current trends in terms of life cycle modeling.
  4. Use at least two (2) quality resources in this assignment. Note: Wikipedia and similar Websites do not qualify as quality resources.

 

This assignment should be non plagarised

The Human-Computer Interface

As a software engineer, you have been asked to write a paper that describes the use of current technologies with regard to the human-computer interface.

 

Write a four to five (4-5) page paper in which you:

 

  1. Explain haptic feedback, describe its key uses, and explain why it is needed.
  2. Compare the various types of human memory and their impact on the human-computer interface.
  3. Describe the potential outcomes of not using consistency in the human-computer interface.
  4. Summarize and explain the steps of the user-centric design process.
  5. Explain the role of human motion in the design of the human-computer interface.

Use at least three (3) quality resources in this assignment. Note: Wikipedia and similar Websites do not qualify as quality resources

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